Trading Paints adds custom car liveries to iRacing. Design your own cars or race with pre-made paint schemes shared from the community of painters.
If you have never hard-modded a console, you have never played it. If you aren’t running a JTAG or RGH (Reset Glitch Hack) console, you never will. And for the tiny subset of gamers who can run it, Avatar Fly isn't just a game—it is a glitchy, surreal, and oddly beautiful piece of digital history. On the surface, Avatar Fly looks like a tech demo that escaped from a containment lab. Developed early in the Xbox 360 lifecycle, it was never intended for retail. Instead, it was an internal prototype—a proof-of-concept designed to test the Kinect’s skeletal tracking or, in some versions, basic physics using the player’s Xbox Avatar.
There are no rings to collect. No enemies to shoot. No narrative about saving a princess. You simply flap your arms (if using the Kinect prototype) or tap a button to generate thrust. You ascend a procedurally generated, infinite void of fog and floating geometric rocks. To understand why Avatar Fly is revered, you must understand the barrier to entry.
Your Avatar drops onto a tiny floating island. The music is a single, low-fidelity piano loop that sounds like it was recorded in an empty swimming pool.
Your paint has been posted to the Showroom.
NASCAR Cup Series Next Gen Chevrolet Camaro ZL1 by Kooper G. Pro
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Send Kooper G. a request to race NASCAR 15 Cup concept scheme (Custom #05) as your {PRO CLARIFY STAMPED} for the NASCAR Cup Series Next Gen Chevrolet Camaro ZL1?
Kooper G. will be notified and can either approve or deny your request. If approved, you’ll have the option to race the paint.
Your request to race NASCAR 15 Cup concept scheme (Custom #05) has been sent. You will be notified if Kooper G. allows you to race the paint.
Assign NASCAR 15 Cup concept scheme (Custom #05) by Kooper G. as your Custom Number paint for the NASCAR Cup Series Next Gen Chevrolet Camaro ZL1?
If you have never hard-modded a console, you have never played it. If you aren’t running a JTAG or RGH (Reset Glitch Hack) console, you never will. And for the tiny subset of gamers who can run it, Avatar Fly isn't just a game—it is a glitchy, surreal, and oddly beautiful piece of digital history. On the surface, Avatar Fly looks like a tech demo that escaped from a containment lab. Developed early in the Xbox 360 lifecycle, it was never intended for retail. Instead, it was an internal prototype—a proof-of-concept designed to test the Kinect’s skeletal tracking or, in some versions, basic physics using the player’s Xbox Avatar.
There are no rings to collect. No enemies to shoot. No narrative about saving a princess. You simply flap your arms (if using the Kinect prototype) or tap a button to generate thrust. You ascend a procedurally generated, infinite void of fog and floating geometric rocks. To understand why Avatar Fly is revered, you must understand the barrier to entry. Avatar Fly -Indie- -Jtag RGH-
Your Avatar drops onto a tiny floating island. The music is a single, low-fidelity piano loop that sounds like it was recorded in an empty swimming pool. If you have never hard-modded a console, you
There are two types of iRacing paints: standard Sim-Stamped Number paints and Custom Number paints. With Trading Paints Pro, you can race Custom Number paints and unlock full customization of your car-number style.