// function to refresh all on load and on any change (instant feedback) function refreshCalculation() calculatePower();
select cursor: pointer; /* club style */ .club-badge background: #5e3a24; border-radius: 20px; display: inline-block; padding: 4px 10px; font-size: 0.7rem; input[type=number]::-webkit-inner-spin-button, input[type=number]::-webkit-outer-spin-button opacity: 0.5; @media (max-width: 500px) .stats-grid gap: 12px; .power-recommend font-size: 1.8rem; </style> </head> <body> <div class="pangya-card"> <div class="game-header"> <h1>🏌️♂️ PANGYA CALCULATOR</h1> <div class="sub">✦ FLASH EDITION • TOMAHAWK READY ✦</div> </div>
.power-recommend font-size: 2.4rem; font-weight: 800; text-align: center; color: #ffdd99; text-shadow: 0 3px 0 #7a3e1a; letter-spacing: 2px; background: #00000066; border-radius: 60px; padding: 8px; margin-bottom: 12px;
/* result zone (flashy) */ .result-area background: #010101aa; background: linear-gradient(135deg, #1e2a1a, #0f1a0c); border-radius: 36px; padding: 16px; margin: 20px 0 16px; border: 1px solid #ffcf8a; box-shadow: 0 5px 12px black; calculadora pangya em flash
.footer-note font-size: 0.6rem; text-align: center; color: #bd9e6b; margin-top: 20px;
.power-label display: flex; justify-content: space-between; color: #f7e9c3; font-weight: bold; font-size: 0.8rem; letter-spacing: 1px; margin-bottom: 6px;
// Add extra "simulated pangya" effect: when user modifies distance, show small chirp (just for nostalgia) // Optional: dynamic club base distance placeholder hint function updateClubHint() let base = parseFloat(baseDistInput.value); let clubVal = parseFloat(clubSelect.value); if(!isNaN(base) && !isNaN(clubVal)) let maxClubDist = (base * clubVal).toFixed(1); clubSelect.title = `Max distance with this club: $maxClubDist yds`; // function to refresh all on load and
// Additional nuance: simulate "pangya luck" note but no randomness for consistent fair play // Also ensure that when target distance is greater than maxClubDistance*1.1, we show max power warning. // This is covered by clamping, but we can add extra visual alert function addOverPowerWarning() let powerVal = parseFloat(powerOutputSpan.innerText); if(powerVal >= 108) powerOutputSpan.style.animation = "pulse 0.5s ease-in-out"; setTimeout(() => powerOutputSpan.style.animation = ""; , 500);
// Also add dynamic key "Enter" trigger on inputs document.querySelectorAll('input').forEach(inp => inp.addEventListener('keypress', (e) => if(e.key === 'Enter') newRefresh(); ); );
.details display: flex; justify-content: space-between; flex-wrap: wrap; gap: 10px; font-size: 0.8rem; color: #ffefcf; background: #00000055; border-radius: 32px; padding: 10px; select cursor: pointer
// button also recalc (but already live, maybe adds haptic) calcBtn.addEventListener('click', (e) => e.preventDefault(); refreshCalculation(); // tiny "click" visual effect on button calcBtn.style.transform = "scale(0.98)"; setTimeout(() => calcBtn.style.transform = ""; , 100); );
.input-group flex: 1; min-width: 120px; background: #3a2c21c9; backdrop-filter: blur(4px); border-radius: 32px; padding: 10px 14px; box-shadow: inset 0 0 0 1px #ffe0aa30, 0 4px 8px black;