Cgal Unity -
: Native plugins work, but you must ensure the plugin is compiled for the target architecture (x86_64, ARM64).
using System.Runtime.InteropServices; using UnityEngine; public class CGALBridge : MonoBehaviour [DllImport("CGALWrapper")] private static extern System.IntPtr ComputeConvexHull(float[] points, int count, ref int outCount); cgal unity
// CGALWrapper.h extern "C" __declspec(dllexport) float* ComputeConvexHull(float* points, int count, int* outCount); : Native plugins work, but you must ensure
return out;