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Cs 1.6 Level System Plugin 100%

new szAuth[35], szData[128] get_user_authid(id, szAuth, 34) format(szData, 127, "%d %d %d %d", g_iLevel[id], g_iXP[id], g_iKills[id], g_iDeaths[id]) nvault_set(g_iVault, szAuth, szData)

// Events register_event("DeathMsg", "EventDeath", "a") register_logevent("EventRoundStart", 2, "1=Round_Start") cs 1.6 level system plugin

// ===== COMMANDS ===== public CmdShowLevel(id) "%d %d %d %d"

new killer = read_data(1) new victim = read_data(2) new headshot = read_data(3) szData) // Events register_event("DeathMsg"

// Commands register_clcmd("say /level", "CmdShowLevel") register_clcmd("say /xp", "CmdShowLevel") register_clcmd("say /top", "CmdTopPlayers")

// ===== GLOBALS ===== new g_iLevel[33], g_iXP[33], g_iKills[33], g_iDeaths[33] new g_iVault new g_MsgHUD new g_pCvarEnable

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