return nearest end
-- ----------------------------------------------------------------- -- Core AI loop – runs every tick on the server -- ----------------------------------------------------------------- function ENT:RunBehaviour() while true do -- 1️⃣ Acquire / validate target if not IsValid(self.CurrentTarget) or not self.CurrentTarget:Alive() then self.CurrentTarget = self:FindClosestPlayer() end Nico-s Nextbots Script
-- ----------------------------------------------------------------- -- Attack routine – plays a scream and damages the player -- ----------------------------------------------------------------- function ENT:AttackTarget() if not IsValid(self.CurrentTarget) then return end Nico-s Nextbots Script