Erlc Script | -novo-

userInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.B then speedBoostEnabled = not speedBoostEnabled if speedBoostEnabled then humanoid.WalkSpeed = boostedWalkSpeed statusLabel.Text = "Status: Speed Boost ON" statusLabel.TextColor3 = Color3.fromRGB(100, 255, 100) else humanoid.WalkSpeed = normalWalkSpeed statusLabel.Text = "Status: Speed Boost OFF" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) end end end)

runService.RenderStepped:Connect(function() if antiAFKEnabled and (tick() - lastMove > 60) then -- Simulate a small movement to prevent AFK kick local mouse = player:GetMouse() if mouse then -- Very subtle move (won't affect gameplay) local currentPos = humanoid.RootPart and humanoid.RootPart.Position if currentPos then humanoid:MoveTo(currentPos + Vector3.new(0.01, 0, 0.01)) end end lastMove = tick() end end) -NOVO- ERLC Script

local statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1, 0, 0, 30) statusLabel.Position = UDim2.new(0, 0, 0, 30) statusLabel.Text = "Status: Ready" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) statusLabel.BackgroundTransparency = 1 statusLabel.Parent = frame userInputService

This is a script (works in a LocalScript or regular Script inside StarterPlayerScripts or StarterGui ). 30) statusLabel.Position = UDim2.new(0