- Op - Player | Kick Ban Panel Gui Script - Fe Ki...
remote.OnServerEvent:Connect(function(executor, action, targetName, reason) -- Admin check (server-side for security) local isAdmin = executor:FindFirstChild("Admin") and executor.Admin.Value == true if not isAdmin then return end
banBtn.MouseButton1Click:Connect(function() local targetName = playerNameBox.Text local reason = reasonBox.Text if targetName == "" then return end
KickBanPanel (ScreenGui) MainFrame (Frame) Title (TextLabel) PlayerNameBox (TextBox) ReasonBox (TextBox) KickButton (TextButton) BanButton (TextButton) CloseButton (TextButton) This handles UI events and sends requests to the server.
local function getPlayerByName(name) for _, plr in ipairs(game.Players:GetPlayers()) do if plr.Name:lower() == name:lower() then return plr end end return nil end - OP - Player Kick Ban Panel GUI Script - FE Ki...
-- Fire remote to server game.ReplicatedStorage.KickBanRemote:FireServer("Kick", targetName, reason) end)
closeBtn.MouseButton1Click:Connect(function() gui.Enabled = false end) Create a RemoteEvent in ReplicatedStorage named KickBanRemote . 4. Server Script (in ServerScriptService) This handles the actual kick/ban logic and respects FE.
-- Only show for admins (example: check a BoolValue in player) local isAdmin = player:FindFirstChild("Admin") and player.Admin.Value == true if not isAdmin then gui.Enabled = false return end remote
kickBtn.MouseButton1Click:Connect(function() local targetName = playerNameBox.Text local reason = reasonBox.Text if targetName == "" then return end
-- Example: give admin to a specific user game.Players.PlayerAdded:Connect(function(player) if player.UserId == 123456789 then -- replace with your ID local adminFlag = Instance.new("BoolValue") adminFlag.Name = "Admin" adminFlag.Value = true adminFlag.Parent = player end end) Add a LocalScript in StarterPlayerScripts to open with a key (e.g., "P"):
It looks like you're asking for a , likely for a Roblox game (based on the "FE" and "Player Kick Ban Panel" naming). targetName) return end -- Prevent banned players from
local target = getPlayerByName(targetName) if not target then warn("Player not found: " .. targetName) return end
-- Prevent banned players from re-joining game.Players.PlayerAdded:Connect(function(player) if bannedPlayers[player.UserId] then player:Kick("You are banned from this server.") end end) In a Server Script (or when player joins), give admin status: