-- Variables local player = Players.LocalPlayer local money = 0
-- Function to generate/increase money local function generateMoney(amount) -- This is a placeholder; actual implementation depends on the game's structure money = money + amount -- Example of modifying a player's currency, adjust according to your game's currency system -- game.Players.LocalPlayer.leaderstats.Money.Value = money end Roblox Westbound Script - Infinite Money More
This example will be purely educational, showing how one might structure a basic script to automate tasks or modify game elements. We'll focus on a conceptual, non-exploitative approach. -- Westbound Script Concept - Example Use: Auto-Collect or Generate Resources -- Variables local player = Players
-- Connect the function to a part's Touched event -- Replace "MoneyPart" with the actual name of your part local moneyPart = game.Workspace:FindFirstChild("MoneyPart") if moneyPart then moneyPart.Touched:Connect(onPartTouch) else warn("MoneyPart not found in Workspace") end Roblox Westbound Script - Infinite Money More