Sniper Ghost Warrior 3 Interactive Map (PREMIUM · 2027)
// re-calc positions on window resize let resizeTimer; window.addEventListener('resize', () => clearTimeout(resizeTimer); resizeTimer = setTimeout(() => createMarkers(); , 150); );
<div class="info-panel"> <div class="legend"> <div><span style="background:#dc3c32;"></span> Collectible / Intel</div> <div><span style="background:#3c8cdc;"></span> Enemy Camp</div> <div><span style="background:#4caf50;"></span> Safe House / Ammo</div> <div><span style="background:#ffaa33;"></span> Sniper Nest</div> </div> <div id="clickInfo">📍 Click any marker to see details</div> <button id="resetMarkers">Reset Highlights</button> </div> <footer>⚠️ Use your own SGW3 map screenshot. Adjust marker positions by editing the markers array.</footer>
markersData.forEach(data => const leftPercent = data.x * 100; const topPercent = data.y * 100; sniper ghost warrior 3 interactive map
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Sniper Ghost Warrior 3 – Interactive Map Prototype</title> <style> * margin: 0; padding: 0; box-sizing: border-box; body font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background: #1a1e2b; color: #eee; display: flex; flex-direction: column; align-items: center; padding: 20px; h1 margin-bottom: 10px; font-size: 1.8rem; letter-spacing: 1px; .sub margin-bottom: 20px; color: #aaa; .map-container position: relative; width: 100%; max-width: 1200px; border: 3px solid #3e4a5b; border-radius: 12px; overflow: hidden; box-shadow: 0 10px 25px rgba(0,0,0,0.5); #map-image width: 100%; height: auto; display: block; user-select: none; pointer-events: auto; .marker position: absolute; width: 24px; height: 24px; background: rgba(220, 60, 50, 0.9); border: 2px solid white; border-radius: 50%; cursor: pointer; transform: translate(-50%, -50%); transition: 0.1s linear; box-shadow: 0 0 6px rgba(0,0,0,0.5); z-index: 10; .marker:hover transform: translate(-50%, -50%) scale(1.2); background: #ff4d4d; .tooltip position: absolute; background: #0f121c; color: #ffd966; padding: 6px 12px; border-radius: 20px; font-size: 0.8rem; font-weight: bold; white-space: nowrap; pointer-events: none; border-left: 3px solid #ffaa33; box-shadow: 0 2px 8px black; z-index: 20; font-family: monospace; .info-panel margin-top: 20px; background: #0b0e16; padding: 15px 25px; border-radius: 30px; text-align: center; max-width: 600px; width: 100%; .legend display: flex; gap: 20px; justify-content: center; flex-wrap: wrap; margin-bottom: 10px; .legend span display: inline-block; width: 18px; height: 18px; border-radius: 50%; margin-right: 6px; vertical-align: middle; footer margin-top: 25px; font-size: 0.75rem; color: #6c7a8a; button background: #2a3a4a; border: none; color: white; padding: 6px 14px; margin: 5px; border-radius: 30px; cursor: pointer; button:hover background: #3e5a6e; </style> </head> <body> <h1>🔍 Sniper: Ghost Warrior 3</h1> <div class="sub">Interactive Map – Placeholder Markers (replace image + coordinates)</div> <div class="map-container" id="mapWrapper"> <img id="map-image" src="https://via.placeholder.com/1200x800?text=SGW3+Map+Image+(Replace+with+game+map+screenshot)" alt="SGW3 Map"> </div>
<script> // -------------------------------------------------------------- // 1. Replace 'map-image.jpg' with your real SGW3 map image // 2. Adjust marker coordinates (x,y) as % of image width/height // Example: x=0.5 means 50% from left edge // -------------------------------------------------------------- const markersData = [ name: "Mosin Nagant Part", type: "collectible", x: 0.22, y: 0.45, desc: "Weapon part – near old chapel" , name: "Intel Document", type: "collectible", x: 0.73, y: 0.31, desc: "Plans for ambush" , name: "Enemy Camp Alpha", type: "camp", x: 0.15, y: 0.68, desc: "Heavy sniper + RPG soldier" , name: "Village Outpost", type: "camp", x: 0.55, y: 0.82, desc: "Two alarms, 6 enemies" , name: "Safe House #2", type: "safehouse", x: 0.38, y: 0.21, desc: "Ammo refill + stash" , name: "Ammo Cache", type: "safehouse", x: 0.89, y: 0.55, desc: "Under bridge" , name: "Sniper Nest – Quarry", type: "nest", x: 0.44, y: 0.77, desc: "Good view of east camp" , name: "Sniper Nest – Ridge", type: "nest", x: 0.68, y: 0.12, desc: "Covers main road" ]; // re-calc positions on window resize let resizeTimer;
mapImg.addEventListener('load', () => createMarkers(); );
// if image already loaded if (mapImg.complete) createMarkers(); Adjust marker coordinates (x,y) as % of image
mapContainer.appendChild(markerDiv); markers.push( element: markerDiv, data ); );