Bayonetta 2 Trainer Now
using System;
// Helper method to write to memory private void WriteMemory(int address, int value) { // Implementation depends on the .NET version and target platform // For example, using kernel32.dll on Windows // [DllImport("kernel32")] // static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, int dwSize, out IntPtr lpNumberOfBytesWritten); } } bayonetta 2 trainer
// Define the trainer class public class Trainer { // Method to enable infinite health public void EnableInfiniteHealth() { // Write a value to the health address to make it infinite WriteMemory(HEALTH_ADDRESS, int.MaxValue); } using System; // Helper method to write to